capital = 812 #首都

1999.1.1 = {
	oob = "H00_1999"
	declare_war_on = { target = UNI type = beta_wargoal_focus } #戦争状態を設定

	
	set_technology = { #初期研究を定義
		MVLV_beta_h00_tec = 1
		can_hive = 1
	}
	add_ideas = { #初期国家精神を定義
		hive_phase_5
		limited_exports
		limited_conscription
		partial_economic_mobilisation
		MVLV_H00_idea
	}
	
	set_convoys = 0 #初期輸送船数を定義
}
set_rule = { can_join_factions = no }
set_stability = 1 #初期安定度を定義
set_war_support = 1 #初期戦争協力度を定義

set_research_slots = 0 #初期研究枠を定義

army_experience = 0 #初期陸軍経験値を定義

add_political_power = 0 #初期政治力を定義


set_politics = { #初期政体を定義
	ruling_party = fascism
	last_election = "1936.1.1"
	election_frequency = 48
	elections_allowed = no
}

set_popularities = { #初期支持率を定義
	fascism = 100
}


###各政体における指導者を定義###
create_country_leader = {
	name = "上位存在"
	desc = "POLITICS_Hirohito_DESC"
	picture = "GFX_BET_portrait_Heavy_Brain_Class_pic"
	expire = "2040.1.1"
	ideology = fascism_ideology
	traits = {
		
	}
}
	
create_country_leader = {
	name = "上位存在"
	desc = "POLITICS_Hirohito_DESC"
	picture = "GFX_BET_portrait_Heavy_Brain_Class_pic"
	expire = "2040.1.1"
	ideology = marxism
	traits = {
		
	}
}
create_country_leader = {
	name = "上位存在"
	desc = "POLITICS_Hirohito_DESC"
	picture = "GFX_BET_portrait_Heavy_Brain_Class_pic"
	expire = "2040.1.1"
	ideology = centrism
	traits = {
		
	}
}

###初期将军及び元帥を定義###
create_field_marshal = {
	name = BET_Superior_Being			#超頭脳級
	gfx = "GFX_BET_portrait_Heavy_Brain_Class_pic"
	traits = {
		offensive_doctrine
		politically_connected
	}
	skill = 5
	attack_skill = 5
	defense_skill = 5
	planning_skill = 5
	logistics_skill = 5
}

###初期提督を定義###